Devlog
Teleidoscopes, mirrors, and the graph you don’t see
Why we named PeerWeave’s graph-reasoning engine after a toy you point at the world—and how one reality becomes many views.
From kaleidoscopes to teleidoscopes (no object cell—you point at the world), then to PeerWeave: one graph, many transforms, and invariants as “what stays true.” With diagrams.
Devlog · 001
The first answer that stayed
A tiny milestone: the moment PeerWeave caught an AI answer inside its own mesh instead of losing it to somebody else's chat window.
An LLM talked about AI in agriculture—droughts, sensors, pests—and for the first time that conversation lived as a proper object inside a PeerWeave space, ready to sync to other peers and show up in the graph.
Other devlogs
Devlog
Building my personal website
Why I chose static HTML over frameworks, how the three-faculty structure emerged, and what I'm building next.
A deep dive into the decisions behind this site: zero build tools, semantic HTML, vanilla JavaScript, and the three-faculty structure (Memoria, Imaginatio, Ratio) that organizes everything.